Enchant system

Go down

Enchant system

Post by Admin on Wed Nov 30, 2011 9:50 am

With the addition of R-grade and higher items and the Unidentified item system, changes have been made to the basic enchanting system in Lineage II.

The stats for enchanting items that are R-grade or higher increase at the same rate for Bound and Standard items, but at a higher rate for Blessed items. When R-grade or higher weapons are enchanted beyond level 4, they offer additional stats:

Additional stats of R-grade items at +4 or higher enchantment level

  • Dagger
    Increases P. Critical Damage

    One-Handed Sword
    Increases P. Accuracy and P. Critical Rate

    Two-Handed Sword
    Increases P. Atk.

    Physical One-Handed Blunt Weapon
    Increases P. Critical Damage

    Combat Weapon
    Increases P. Atk. and Atk. Spd.

    Increases the number of multiple attacks

    Increases the power of physical skills

    Increases Atk. Spd.

    Magical One-Handed Sword
    Increases M. Critical Rate and M. Accuracy

    Magical One-Handed Blunt Weapon
    Increases M. Critical Damage and M. Accuracy

    Magical Two-Handed Blunt Weapon
    Increases M. Atk., M. Critical Damage, and Casting Spd.

    Dual Sword
    Increases P. Atk. and P. Critical Rate

    Dual Dagger
    Increases P. Atk. and P. Critical Damage

    Dual Blunt Weapon
    Increases P. Atk. and power of physical skills
  • Upper Heavy Armor
    Increases P. Def. and decreases P. Critical Damage received

    Upper Light Armor
    Increases P. Evasion, decreases P. Critical Rate received, and increases resistance to abnormal physical states

    Upper Robe
    Increases P. Evasion and resistance to abnormal mental states

Also, enchanting has been improved so that the HP boost an item receives at level 7 enchantment is now received at level 6 enchantment.

Posts : 170
Join date : 2011-11-04


Back to top Go down

Back to top

Permissions in this forum:
You cannot reply to topics in this forum