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New Zones and Instances - by region with detailed info

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Post by Admin Thu Jan 19, 2012 1:36 am

Talking Island

Talking Island Village
Change in the location of all NPCs on Talking Island.
New NPCs have been placed in Talking Island Village.
Change in the spawning location of monsters near the village.
Addition of a museum in which players can check the latest server records
and view bronze statues of those who achieved the best records.
Addition of new scenario quests in Talking Island Village that assist new
characters in leveling up quickly.
Addition of a special Talking Island Teleporter that allows players easy
access to the Awakening site, the “Reliquary of the Giants,” as well as Ye
Sagira Ruins.
Players can travel quickly on Talking Island by riding “Kookaru.”

Ye Sagira Ruins
Recommended character level: Level 1-20
Type: Solo hunting zone
Hunting zone features:
There are five zones (Exploration Zones 1-5) for players to move around freely and hunt in zones appropriate for their level.
Each Exploration Zone in the Ye Sagira Ruins spawns monsters of different
levels, helping players to hunt in the right zone for their level.
Players can also hunt with a “Combat Assistant” who fights alongside each player.
Players can travel easily between zones by using teleport devices.
Players can try the “Kookaru” race while traveling to the Ye Sagira Ruins.

Labyrinth of Belis
Recommended character level: Level 19+
Type: Solo instanced dungeon
Hunting zone features:
The labyrinth is a part of the first class transfer quest, an instanced
dungeon which players must clear with the help of an “Infiltration Officer.”
The labyrinth can be entered by talking to “Sebion” in Exploration Zone 5 of
the Ye Sagira Ruins (after having completed the relevant quest).
There is a unique way to clear each chamber, and players must satisfy the
given requirements to proceed to the next chamber.
Players that fail to clear the instanced dungeon can seek help from the
“Newbie Helper” at the entrance to the Labyrinth of Belis.

Harnak Underground Ruins
Recommended character level: Level 85-90
Type: Party hunting zone
Hunting zone features:
Harnak Underground Ruins comprises three floors with eight chambers on each
floor.
Each chamber of Underground 2F and 3F has a seal, and players can remove the
seal by using items obtained from hunting monsters.
Each time a seal is broken, the player receives additional buffs while
“Noctum” and “Demonic Noctum” appear in the chamber.
When all chambers are cleared of “Noctums” and “Demonic Noctums,” the raid
monsters “Harnak’s Wraith” and “Harnak’s Evil Spirit” appear in the center of
Underground 2F and 3F.
With the “Quest Zone System” in use, players can obtain additional rewards
by staying in the zone to hunt, and the Quest Zone begins automatically when the
party enters the Harnak Underground Ruins.
Players earn Contribution points when hunting monsters as a party, and
receive additional points for hunting the key monsters of each chamber.
Contribution points are tallied automatically.
The Quest Zone is reset every 3 hours, and players can receive the reward by
reaching the Overall Contribution Target within the 3 hours. Highest
contributors are given additional rewards.


Last edited by Admin on Fri Jan 20, 2012 7:21 am; edited 2 times in total
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Post by Admin Thu Jan 19, 2012 1:37 am

Field of Dark Elven Village

Shilen’s Fiend Monsters have overrun the field in front of Dark Elf Village.

Altar of Evil
Recommended character level: Level 85-87
Type: Solo hunting zone
Changes:
Monsters become more powerful at night in game time. There is a raid monster, “Stygian Queen,” which appears only at night in game time.

Bloody Swampland
The great swampland is saturated with dark red mist and black blood, which permeate even the deepest reaches of the marsh. Powerful monsters (Followers of Shilen) drawn to the stench of blood like bees to a flower are currently occupying the area.

Recommended character level: Level 87-90
Type: Solo hunting zone
Changes:
A swarm of pestilent bugs sometimes appear at night in game time.


Last edited by Admin on Thu Jan 19, 2012 1:44 am; edited 1 time in total
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Post by Admin Thu Jan 19, 2012 1:44 am

Gludio area, Cruma Tower, Tower of Insolence

Windmill Hill, Ruins of Agony, Ruins of Despair, Wastelands
Recommended character level: Level 20-40
Type: Solo hunting zone
Changes:
Change in the spawning locations of monsters and terrains.
Players can now level up more efficiently through scenario quests.
Raid monsters “Rose” and “Thorn” now spawn in the Wastelands.

Cruma Tower
Recommended character level: Level 40-55
Type: Party hunting zone
Changes:
Addition of more level 50-55 monsters.
Addition of elevators for traveling between floors.
There are two new special monsters, “Accencio” and “Malicio.”
“Accencio” is a monster that demands social actions from players.
“Malicio” teleports between specific areas when it sees a player.


Tower of Insolence
Recommended character level: Level 60-75
Type: Party hunting zone
Changes:
Replacement of existing monsters with new monsters in some areas.
When a “Vladimir’s Defender” is killed on 1F or 2F, there is a chance of
“Vladimir” appearing himself.
When a “Lalouise Defender” is killed on 3F or 4F, there is a chance of
“Lalouise” appearing himself.
On F5, “Byron” appears during Fever Time.
When a “Kenneth Bastian” is killed on F6-F8, there is a chance of “Frenzied
Kenneth” appearing himself.
On F9, “Heaven’s Palace Sniper Captain” appears during Fever Time.
On F10-12, “Emperor of Heaven’s Palace” and “Heaven’s Palace Goddess” appear
at random places once every hour.
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Post by Admin Thu Jan 19, 2012 1:48 am

Seed of Annihilation 85+

Seed of Annihilation
Recommended character level: Level 85-90
Type: Party hunting zone
Changes:
Adjustment in the level of monsters inside the Seed of Annihilation.
The buffs “Efficacy of Strength,” “Efficacy of Wisdom” and “Efficacy of
Agility” are no longer given in each area.
Increase in the level of common monsters and the Raid monsters “Torumba”,
“Dopagen” and “Taklacan.”

Seed of Annihilation – Battle in the Nursery
Recommended character level: Level 85-89
Type: Solo instanced dungeon
Hunting zone features:
This hunting zone can be entered through a specific zone, and players must
get as many points as possible within 20 minutes.
Players must wait for an hour after clearing the instanced dungeon to try it
again.

Detailed info: http://l2wiki.com/Seed_of_Annihilation_(instance)


Last edited by Admin on Fri Jan 20, 2012 7:23 am; edited 2 times in total
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Post by Admin Thu Jan 19, 2012 1:51 am

Istina 91+

Recommended character level: Level 91-99
Type: Instanced dungeon raid
Hunting zone features:
A raid instanced dungeon that can be played by 7-35 players.
The dungeon can be entered by talking to “Remir” at the Seed of
Annihilation.
It can be played in Normal Battle mode or Epic Battle mode depending on the
time.
The instance dungeon timer for Normal mode is reset at 6:30
AM every Wednesday and Saturday.
The instance dungeon binding for Epic mode is reset at 6:30
AM every Wednesday.


Last edited by Admin on Fri Jan 20, 2012 7:23 am; edited 1 time in total
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Post by Admin Thu Jan 19, 2012 1:52 am

Teredor 85+

Recommended character level: Level 85-90
Type: Raid
Hunting zone features:
A raid instanced dungeon that can be played by a party of 7 players.
The dungeon can be entered by talking to “Filaur” of the Gray Pillar in
Schuttgart Castle Town.
A non-binding instanced dungeon.


Last edited by Admin on Fri Jan 20, 2012 7:23 am; edited 2 times in total
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Post by Admin Thu Jan 19, 2012 1:53 am

Shilen’s Seal 95+ (Forbidden Gate)
Recommended character level: Level 95-99
Type: Solo hunting zone
You can find Raid bosses “Half” and “Flint” here.

Altar of Shilen
Recommended character level: Level 95-99
Type: Party instanced dungeon
Hunting zone features:
The entrance to the Altar of Shilen becomes activated when the player
completes the campaign.
An instanced dungeon that can be played by 7 players.


Last edited by Admin on Fri Jan 20, 2012 7:24 am; edited 2 times in total
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Post by Admin Thu Jan 19, 2012 1:55 am

Crystal Caverns
Recommended character level: Level 97-99
Type: Party instanced dungeon
Changes:
An instanced dungeon that can be played by 7 players.
The Crystal Caverns Admission NPC has been deleted, and the zone can now be
entered through the “Crystal Caverns Admission Portal” in the Crystal Oracle.
Depending on the day of the week, players can enter “Emerald Square,” “Steam
Corridor” or the “Coral Garden.”
Emerald Square – As quickly as possible, players must destroy the bases that
have been built by Shilen’s minions to defend against intrusion, and locate
“Veridan” who is hiding somewhere deep in the Square.
Steam Corridor – Players must quickly find “Kechi” before the scorching heat
fills the area completely. The final room can be reached quickly if players use
the traps on the floor smartly.
Coral Garden – Players must protect the golems that have the power to open
the door, and guide them to opposite locations to open the door to the room
where “Michaelo” lurks.
Weekday Schedule and Accessible Hours: Time Mon Tue Wed Thu Fri Sat Sun
6:30 – 18:00 Emerald Square Coral Garden Steam Corridor Emerald Square Coral Garden Steam Corridor Emerald Square
18:00 – 6:30 Steam Corridor Emerald Square Coral Garden Steam Corridor Emerald Square Coral Garden Steam Corridor

A non-binding instanced dungeon.
When the instanced dungeon is cleared, “Crystal Guard Golem” is sometimes
spawned, which sends the players to the bonus stage, “Coral Garden Hall.”
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Post by Admin Thu Jan 19, 2012 1:58 am

Baylor
Recommended character level: Level 97-99
Type: Party instance dungeon
Hunting zone features:
An instance dungeon that can be played by 7 players.
The dungeon can be entered through the “Crystal Caverns Admission Portal” in the Crystal Oracle.
The instance dungeon binding is reset at 6:30 AM every day.

Balok
Recommended character level: Level 97-99
Type: Instanced dungeon raid
Hunting zone features:
A raid instanced dungeon that can be played by 7-21 players.
The dungeon can be entered through the “Crystal Caverns Admission Portal” in the Crystal Oracle.
The instanced dungeon binding is reset at 6:30 AM every Wednesday and
Saturday.

The Balthus Knights: Antharas Expedition
Recommended character level: Level 90-99
Type: Instanced dungeon raid
Hunting zone features:
The dungeon can be entered on the 1st and the 15th of every month by talking to “Theodric” at the entrance of Antharas’ Lair.
A raid instanced dungeon that can be played by 14-35 players.

Antharas, Valakas
Recommended character level: Level 99
Type: Raid
Hunting zone features:
Significant boost in the stats of Antharas and Valakas and appropriate adjustment in difficulty for awakened characters of the highest level. Appropriate adjustment in rewards for the highest difficulty.

Earth Wyrm Trasken
Recommended character level: Level 85-99
Type: Raid
Hunting zone features:
The raid can be entered by talking to the Priest of the Earth “Daichir” in
the Schuttgart Castle Town on every second Friday, Saturday and Sunday.
Level 95+ characters can enter a group of 100 or less players, while level 85-94 characters can enter without any restriction on forming a party.
Groups including both Level 95+ and 95- characters cannot enter the raid.

Fortuna
Recommended character level: Level 90-99
Type: Party instanced dungeon
Hunting zone features:
An instanced dungeon that can be played by a party of 7 players.
The dungeon can be entered by talking to Josephina’s companion “Izael” in Ancient City of Arcan.
There are 9 stages and each stage has a stage boss monster.
The instanced dungeon binding is reset at 6:30 AM every morning.
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Post by Admin Thu Jan 19, 2012 2:04 am

Magmeld

Ancient City of Arcan
Players can move to new hunting zones by talking to Gatekeeper “Sookie” in
the village.
Axis vibrations and darkness arising from the Prison of Darkness, where
Spezion is exiled, continue to rock Ancient City of Arcan. Half an hour of peace
is followed by half an hour of quakes, and so on.
Players can make two choices through quests during periods of quakes, and the state of Ancient City of Arcan changes depending on the choice
made.

Fairy Settlement
Recommended character level: Level 90-94
Type: Solo, small party hunting zone
Hunting zone features:
When a “Glimmer” item or other physical or skill attacks are used on a
“Cocoon,” a different type of monster appears.
“Wisps” appear in various places. Moving closer to a “Wisp” restores HP/MP.
More powerful monsters appear at night in game time.
“Pan Direm” drops a Kimerian Raid admission item when it dies.

Kimerian Raid
Recommended character level: Level 90-99
Type: Solo instanced dungeon
Hunting zone features:
The dungeon can be entered by talking to “Naomi Kasheron” in Ancient City of
Arcan.
Normal Battle and Epic Battle modes are available. Normal mode requires
“Kimerian’s Silver Key” while Epic mode requires “Kimerian’s Gold Key.”
The binding points of Normal and Epic modes are linked.
The instanced dungeon binding is reset at 6:30 AM every day.

Garden of Genesis
Recommended character level: Level 90-94
Type: Party hunting zone
Hunting zone features:
Players can move to the Garden of Genesis by talking to Gatekeeper “Sookie”
in Ancient City of Arcan or using the teleport device in the southeast.
The Garden of Genesis is divided into common field and garden field. The
garden field consists of four zones.
There is an event monster in the common field that starts following “Outdoor
Gardener” around when attacked.
The boss monster of each of the three garden field zones can be summoned
through the central landmark in each zone.
There are “vines” that have different functions during day and night in game
time.
In each of the 3 garden field zones, there is a “Garden Watcher” that moves
along the perimeter and randomly sets two types of harmful traps.
There is an event monster that spawns additionally depending on the skills
used by the monster.
The raid monster “Apherus” is at the center of the garden field, and
starting the raid requires an “Apherus’ Key” which can be obtained from one of
the garden field zones.
The zone where the “Apherus’ Key” can be obtained features only the hardest
monsters of the garden field.
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Post by Admin Thu Jan 19, 2012 2:06 am

Prison of Darkness, Spezion

Recommended character level: Level 90-94
Type: Party instanced dungeon
Hunting zone features:
An instanced dungeon playable in a party.
Players can move to the Prison of Darkness Anteroom by talking to Gatekeeper
“Sookie” in Ancient City of Arcan.
Players can obtain the instanced dungeon admission items “Frightening Memory
Fragment” and “Terrifying Memory Fragment” by hunting monsters.
When every member has a “Frightening Memory Fragment,” the party can enter
the instanced dungeon by using “Spezion’s Headstone” located in the Prison of
Darkness Anteroom.
The instanced dungeon binding is reset at 6:30 AM every morning.
Raid monster “Spezion” appears in the Prison of Darkness instanced dungeon.
When every member has a “Terrifying Memory Fragment,” the party can take
part in the Spezion Epic Battle by using “Spezion’s Headstone.”

Orbis Temple
Recommended character level: Level 95-99
Type: Party hunting zone
Hunting zone features:
The zone uses the “Quest Zone System” and the quest zone begins
automatically when players enter Orbis Temple in a party.
Players earn Contribution points when hunting monsters as a party, and
receive additional points for hunting the key monsters of each Step.
Contribution points are tallied automatically.
There are 6 Steps in total with each Step lasting 30 minutes. Players
receive rewards for 5 minutes when they reach the target step score.
A player struck with the Transformation skill of a monster transforms to
“Orbis Curse” and can use the transformation’s unique skills.
There are 10 types of raid bosses that appear in the “Chamber of Valor” and
“Chamber of Wisdom” on 3F, depending on the Step.

Octavis
Recommended character level: Level 95-99
Type: Instanced dungeon raid
Hunting zone features:
A raid instanced dungeon that can be played by 7-35 players.
The dungeon can be entered by talking to “Lydia” inside Orbis Temple.
It can be played in Normal Battle mode or Epic Battle mode.
The instanced dungeon binding for Normal mode is reset at 6:30 AM every
Wednesday and Saturday.
The instanced dungeon binding for Epic mode is reset at 6:30 AM every
Wednesday.
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Post by bjesus Mon Jun 25, 2012 1:15 pm

Thanks for the great information list about the different maps. I'm new here and I think it's a little bit confusing in the beginning, but this is really helpful! But in the meantime I could check my serenata florist online online for some decoration for my home. I always do this while the loading screen appears... online shopping rocks.

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